Why do I see a colored bar through my images?
That is a "watermark" that
I have placed in the image. It's the only way I can really
do a demo mode of the image. When licensed, the images are
perfectly usable exactly as you would expect. If you are
interested in supporting further development please buy a
license.
How do I import frames
into QuickTime Player?
You can select the thumbnails
below to see the images in their own window:
Open File . . . instead of Open Image Sequence

Select Single Frame from the range of files in your sequence (do not select more than one file)

Enjoy the movie.
You can also simply drag one
of the Cineon or DPX files from a sequence of images on top
of the QuickTime Player Application icon and it will play
the movie for you. Just drag and drop.
Can I get the timecode in Final Cut Pro?
Time code is automatically loaded when importing the frames as described above. Time code will not be loaded using the traditional import image sequence method used in QuickTime Player.
How do I export frames from Final Cut Pro?
Exporting can be done using the menu's "File->Export...->Using QuickTime Conversion" menu item. When the panel opens, change the "Format:" popup menu to read "DPX (or Cineon) Image Sequence". Click on the "Options" button. In this new panel, you'll be presented with a host of settings to customize your DPX or Cineon image export. For example, you can change start frame #, frame number pad, color conversion settings, etc . . . . Click "OK". From there, you can export your range of images.
When will your component support 10-bit images?
They are already 10-bit. My Cineon/DPX components support 10 bit LOG and Linear RGB images. 1-bit scratch and dirt alpha channels are supported as well.
When it comes to 8 or 16-bit, I am talking about the source image. QuickTime generally only supports 8-bit images, but there are codecs that can do 10-bit YUV (video) and occasionally 16-bit linear images. (TIFF, etc.)
My image looks grainy/noisy
Remember, your image is going through a conversion that ultimately is coming or going to film. When looking at the image without a Display LUT (or other color corrections), you are seeing the raw LOG data that will go directly to film. (Or how it was scanned from the film, if you are importing.) While each pixel still contains RGB data, the pixel is actually a value of emulsion density. Not pixel brightness.
Can I use my own LUT?
3D LUT files can be used with the Cineon and DPX Components for preview. Files that are created during the Digital Intermediate session, or LUTs created by hardware devices such as the LUTher box, can be used. Supported LUT files include Apple’s Color 3D LUTs, Pandora 3D LUTs and LUTher 3D LUT text files. Other formats will be added shortly.